Dead Space offered a different sensation by setting out a tense airspace. Fear does not only arise from the potential demise of the various threats that could come suddenly, but also from the atmosphere through the silent, dark, full of surprise elements that are difficult to predict. Experience intense flow every second, from just walking in a deserted corridor, up against the Necromorphs that comes with a variety of variants. Having achieved success through its first two series, Dead Space again offering horror through the new series - Dead Space 3. How is the first impression that he offer? First Impressions Enjoy a futuristic setting with a variety of cinematic view of outer space has become one of the selling points are an integral part of the Dead Space franchise over the years, as well as the series of three. Visualization offered admittedly better, with more detail feast for the eyes. There are changes to the design of the main character - Isaac Clarke who is "amazing", now looks younger than the two previous series. You will also get a variety of armor with a minimalist design that is now more distant and dangerous Necromorphs variants. Visually, Dead Space 3 still offers all of the elements that made it successful in attracting attention in the past. But there is something quite different in the gameplay that will probably make you feel shocked and "pessimistic" even since the beginning of the game, especially if you are a loyal follower of the previous two series. As if walking in the opposite extreme camps, Isaac is now not only have to fight the Necromorph, but also special forces Unitologis who use firearms. This of course makes it different from other third person games. Does this mean Necromorph forgotten? Fortunately not. Visceral Games is precisely mixes a threat far more dangerous and deadly. Not only come in groups, Necromorphs are now much faster and harder to mutilated. Worse yet, its presence is difficult to predict, with a high probability to show up and surprise you from behind. Their speed is really a separate issue. Dead Space 3 also offers its own complexity in some of the elements that used to appear very simple. Do you remember the concept of "Power Nodes" which allows you to upgrade the skills of attack and stick with just one little thing? Dead Space 3 to change this system and make it more complex. As well as crafting system in RPG games, you now have to collect certain materials are scattered throughout the game before being able to do so. You can not only upgrade, but also creates a weapon from scratch, or based on the creativity of the existing blueprint. Isaac even equipped with a small robot that is assigned to find and collect these components. While waiting for a more proportionate to do a review, let us provide a variety of screenshots "fresh from the oven" below to help you get an idea of what is offered by this third series. Welcome home, Isaac!
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